AI Insights · Timothy · January 2021
Q4 2020 Turn-Based Tactics Games Surge in Latin America
The top 5 turn-based tactics games showed varied performance in Latin America during Q4 2020, with Bowmasters leading in downloads and active users. Sensor Tower provides a comprehensive analysis of the latest trends in the mobile gaming sector.
As the year 2020 came to a close, the turn-based tactics games category saw a mix of trends across the top 5 games in Latin America. Sensor Tower's data gives us a glimpse into how these games have performed in terms of downloads, revenue, and weekly active users.
FINAL FANTASY BE:WOTV by SQUARE ENIX Co.,Ltd. had an interesting Q4 with a revenue spike to $28K in the final week of December from a low of $11K in early November. Downloads peaked at 729K in the last week of September and saw a gradual decline to 71K by the end of December. Weekly active users tapered off from 3.7M in late September to 2M by the year's end.
Miniclip.com's Bowmasters maintained strong performance metrics, with downloads soaring to 182K in the third week of December. Revenue remained relatively consistent, ending the quarter on a high note at $7K. The game also boasted a significant increase in weekly active users, jumping from 1M in late September to nearly 1.2M by the close of December.
7road International HK Limited's DDTank Mobile experienced its highest revenue of $8.8K in the first week of December, paired with a steady increase in downloads reaching 18K at the quarter's end. Weekly active users reflected growth, peaking at 20K in the last week of December.
The Walking Dead No Man's Land by Deca Games saw revenue growth, with a notable rise to $5.8K in the final week of the year. Downloads showed an upward trend, concluding the quarter at 7.5K. The game's weekly active users increased slightly from 16K in late September to over 15K by the end of December.
Lastly, E-Do Game Studio's Bomb Heroes-Royal Shooter GO also showed an uptick in revenue towards the end of the quarter, reaching $3.5K. After a drop to zero downloads in early November, the game rebounded to 6.6K by the year's close. Weekly active users saw a rise, finishing at 33K in the last week of December.
For more detailed insights and analysis on the mobile gaming industry, Sensor Tower's comprehensive data and reports are available for further exploration.